It's time to participate in Geometry Dash Phobos. This game challenges you to become a ship, cube, and UFo to overcome invisible blocks and sawblades.
Like Geometry Dash Requiem, this game also features the Extreme Demon level. Initially, Tygrysek released this game with an impossible challenge, so it got the 6th rank on the Demonlist. However, then it was verified, but it is still more challenging than Geometry Dash Bloodbath. Moreover, its rank on the Demonlist decreases. The developer used four songs including Phobos, Critical Error, Who Of You Shall Rise, and Blood For The Blood God as the game's background music.
The level begins with a seemingly simple mini-cube section that requires precise timing and careful navigation through fake orbs and gravity portals. Although this initial part is relatively easy, it sets the stage for the challenges to come. As you progress, the background darkens, and you enter a moderately difficult wave segment characterized by black-and-white spikes reminiscent. This section demands crucial timing and skill to maneuver through, leading into a short cube segment before transitioning to a hard mini-wave. The following challenges escalate in difficulty, introducing a confusing UFO sequence that requires precise jumps and timing. This was notably nerfed due to its previous near-impossibility. A tricky ship segment follows, featuring tight spaces and numerous gravity changes that can easily disorient inexperienced you.
As you continue through the level, you encounter a series of increasingly complex and demanding sequences. The gameplay shifts through various forms, including a dual-ship segment and a challenging half-speed mini-UFO part. Both of these segments require exceptional timing and quick reflexes. The design incorporates tight corridors, rotating sawblades, and gravity portals, making every move critical. After navigating a final intense mini-ship section filled with invisible spikes, you are met with a congratulatory message that celebrates your accomplishment.