Dash Geometry – Double Wave PRO takes you on a journey of increasing difficulty, culminating in level 15 filled with puzzles and double wave mechanics.
When you first start playing Dash Geometry – Double Wave PRO, you will start playing a simple game, which is generally the easiest in the game, to get acquainted with the mechanism, controls, and understand the layout and arrangement as well as the obstacles to always be mentally prepared to conquer the next levels.
Once you understand and grasp the basics of how to play, that is also the time when the levels will be upgraded according to the challenging levels. The later the levels, the more difficult it is to conquer, you have to play many times to grasp the layout to overcome easily.
Not as simple as when you play other Geometry Dash games, Dash Geometry – Double Wave PRO brings a completely different feeling when you play to level 15, it is with unexpected and confusing elements, creating a combination of traditional gaming and intellectual elements.
Instead of simply overcoming obstacles, you need to understand the pieces of the game and solve the puzzle hidden in each action. If the obstacles you overcome but the puzzle cannot be solved, it is the same as zero, you still have to accept the result of losing.
A mysterious and challenging maze world will open when you reach level 15, along with the challenges there will be many elements that create surprises when playing such as you can find a treasure chest inside containing a lot of gold coins or a feature that helps you revive right at the place you die, there are many new things, try to conquer this level 15!
When you hold the control button, the two waves will separate in two separate directions, helping to avoid obstacles that are symmetrical in shape or located on both sides of the screen. When you release the button, the waves will converge to the center, suitable for gliding through narrow gaps or passing through limited spaces.
Practice quick reflexes with the "hold - release" operation to create a habit of flexible movement between separation and combination of waves. This helps you easily adapt to sections with sudden changes in the game screen design.