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1 votes 5/5

Geometry Dash Doomsday

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Development history of Geometry Dash Doomsday

Geometry Dash Doomsday is a new version with a theme like hell. Transform into different characters such as a cube, UFO, or ball, and run to the finish line.

This game features the Hard Demon level, so it is easier than Geometry Dash Congregation. Inspired by Geometry Dash Bloodbath, ElectricBass developed this game on 19 November 2015. However, after this game was launched, many players complained that its gameplay was not interesting. Its hell theme was also inspired by other versions. On the Demonlist, its rank is 35th. On the Legacy List, its rank is 103rd.

Learn the rules of the game

In almost all levels of Geometry Dash Doomsday, you need to time your moves precisely to avoid spikes and jump over obstacles. During the game, you will control many different objects, such as at the beginning of the game, you will control a small UFP segment. Next, you will control a ship that can fly, requiring skillful control to safely pass through small gaps. Each time you step through the circular door with many colors surrounding it, the object changes to a different shape, but the gameplay mechanics are still the same. That is, you need to click at the right time and moment to overcome countless challenges.

As you progress, you will encounter many different ball segments with changing speeds, a double-speed cube segment containing fake blocks and invisible spikes, and many transitions between game modes. The game includes gravity switches and straight-line flying challenges, culminating in a long ship segment and a wave segment. Finally, the level ends with a simple train segment, ending with the announcements 'ELECTRICBASS' and 'GG', providing a satisfying conclusion to a complex and fast-paced journey.