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Vex 6

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Can you guide the stickman through spikes, saws, and collapsing floors in Vex 6, using quick jumps, slides, and wall climbs to survive every trap?

Vex 6 Level Structure

The Hub Area Where the Gate Leads to Challenges

Before entering each level, you will have to familiarize yourself with the hub area, which is considered the central map. Although it seems like just a space to choose a level, the hub in Vex 6 is designed as a real level. Here, you have to overcome dangerous traps and search for gates to open the next journey. Moving in the hub is enough to make you nervous, because just one wrong jump can cause the stickman to lose his life.

Checkpoints, goals and rewards

Each level in Vex 6 will have fixed checkpoints, similar to when playing Vex 5. They help you revive on the spot if you accidentally make a mistake. This reduces frustration and allows you to try a difficult jump or a complex trap sequence over and over again. In addition to surviving, each level also has specific goals such as completing in the shortest time, collecting all the stars, or getting through the path with the minimum number of deaths. Completing the goal will give you worthy rewards, including stars and coins to unlock new skins or activate the Hard Mode version of the levels.

Enemies and Obstacles

The path of a stickman has never been easy. Sharp spikes are scattered on the floor and walls, and just a light touch is enough to kill you. Spinning saw blades create moving walls that require you to time your way through perfectly. Seemingly harmless falling floors collapse as soon as you step on them, turning any haste into a fatal mistake. Add to that the endless pits and free falls that can send you straight to the nearest checkpoint.

Items and customization

Not only traps, Vex 6 also scatters countless stars and coins waiting for you to collect. They are often placed in tricky positions such as behind a saw, or at the bottom of a deep hole, forcing you to take risks. Collecting is not only a challenge but also brings attractive rewards: you can unlock new skins for the stickman, turning the familiar character into a more unique, more personal version.

Character control system

You will easily get used to the familiar buttons, but to combine them smoothly, you need to practice. The stickman character has the ability to run, jump, climb, slide and even observe the surrounding environment with just a few simple operations:

  • W / Up Arrow - Jump high, climb the edge of the wall or ladder.
  • S / Down Arrow - Slide quickly under narrow gaps, go down to the lower floor or enter a new level.
  • A / Left Arrow - Move left.
  • D / Right Arrow - Move right.
  • Mouse – When standing still, used to observe the surrounding scene.