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1 votes 5/5

Geometry Dash Ultra Violence

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Geometry Dash Ultra Violence is a thrilling Medium Demon level packed with deadly traps, epic boss fights, and electrifying Powersound music.

Game Overview

Geometry Dash Ultra Violence is an extremely intense demon game, when playing you will face many different challenges. The main level will be 1 minute 21 seconds long. This is one of the levels that summarizes all the dangerous challenges and objects that will appear in all levels. This level is highly appreciated by many players thanks to the eye-catching boss fights. The most attractive is still the Powersound music composed by ELEPS44. So what are you waiting for, let's start the level to enjoy these great melodies right away!

Geometry Dash Ultra Violence detailed instructions

In the game Geometry Dash Ultra Violence will be divided into different play periods, the challenges to face will also increase gradually in each period, similar to other games such as Geometry Dash 2.0 and Geometry Dash Stereo Madness.

How to play Geometry Dash Ultra Violence

  • 0-7%: This is the starting point and the object will move in the mechanical area full of dangerous arrows. Saws rotate, orbs require precise jumping rhythms, and high-speed jumps continuously challenge your reflexes. The words CRY and CHAOS appear on the background, creating a gloomy and pressured feeling, signaling a challenging journey ahead.
  • 7-1%: There will no longer be bright colors, but instead the screen will turn completely black, the controlled robot must continuously jump through the correct jmps. The background sometimes flashes creepy messages like "THIS IS YOUR END" or "GIVE ME YOUR SOUL". In addition, if you are observant, you will notice that the head of the final boss in The Eschaton is broken, an Easter egg that connects the stories of Xender Game.
  • 13-27%: Next in the Geometry Dash Ultra Violence stage, you will control a UFO through a factory with steep pits, where gravity is constantly changing, requiring quick and accurate jumping. Next will be a short spider section and a final thorny tunnel. You will turn into a cube, jump over mechanical tentacles rising from below, ending this section with four consecutive blue orbs that need to be tapped at the right rhythm.
  • 27-42%: The screen shows City Neon 666, you need to tap the screen continuously to make the object jump as well as to avoid obstacles. The difficulty increases gradually, prepare yourself for the first boss. Every move is tense, creating the feeling of entering a fierce battle.
  • 42-61%: At this point you will face the Doominator, a giant spider robot. It shoots fire and lasers, while trying to hit you directly with its feet.
  • 61-74%: After a short break, with a blinking electronic cat face, you will experience a dual orb section with multiple dash orbs. When you reach around 66%, a robot will chase you from behind with intense fire shots, while you have to watch ahead and behind to avoid it.
  • 74-100%: Before you meet the Abomination, a fake ending appears with neon signs to fool you. Then the boss title and a simple first sketch appear, signaling a 4x speed wave mode. You have to move from top to bottom, avoiding the rotating lasers and energy. Then, control the mini-ship to return to normal size, avoiding the lasers and energy balls from the boss's two hands. The screen flashes the message “DON’T BLINK”, and blind attacks marked with exclamation marks appear. When you pass, you will see a door with a very strong suction that will suck the object and in it, the game will close, marking a journey full of hardships and challenges.

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